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Sonic Adventure 2
Game Information :
Title : Sonic Adventure 2
Date Released : 2013
Publisher : Share Info.(Ryan Setiawan)
Format : Part.rar
Size : 2.5GB
Resumable : Yes
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Sonic Adventure 2

Sonic Adventure 2

Sonic Adventure 2

Description

Sonic Adventure 2 (ソニックアドベンチャー2 Sonikku Adobenchā Tsū?) is a platform video game developed by Sonic Team USA and published by Sega for the Dreamcast console and the last Sonic game to be released for Sega's console. It was released in North America, Europe, and Japan in June 2001 to commemorate the 10th anniversary of the Sonic the Hedgehog series. The game was ported to the Nintendo GameCube and re-titled Sonic Adventure 2: Battle, with brand-new features as well as minor changes in the level design. The original game and content from Battle was released in high-definition on PlayStation Network and Xbox Live Arcade in October 2012. A version for Microsoft Windows was released in November 2012.

The game takes place after the events of its predecessing game: Sonic Adventure. The series antagonist Doctor Eggman releases Shadow the Hedgehog, who joins Eggman and treasure hunter Rouge the Bat to steal the seven Chaos Emeralds. The game's story focuses on the protagonists Sonic the Hedgehog, Knuckles the Echidna and Miles "Tails" Prower as they attempt to stop Eggman and Shadow from collecting the Chaos Emeralds.

The game was a commercial and critical success, receiving generally positive reviews; however, criticism was directed towards its camera system and side characters. Sonic Adventure 2: Battle was less positively received than the original release, but it was a commercial success, selling more than 1 million copies worldwide and becoming the tenth best-selling Nintendo GameCube game.
Gameplay

Sonic Adventure 2 is a platform game in which the player controls Sonic and Shadow the Hedgehog, among others. The game follows the same basic principles of previous games in the series. However, the Tails and Doctor Eggman stages use a health bar which is reloaded by gathering rings. Item capsules are also located within the stages, which provide the player bonuses. Each character has obtainable power-ups which grant them new abilities, such as the ability to destroy metal boxes or play mystical melodies. The player is given a set of lives, which are lost when the character is attacked by an enemy or falls into water or a pit. If all lives are lost at any point in the game, the game is over.

The game can be played between two parallel story lines, the "Hero" story mode and the "Dark" story mode. The player has the option of advancing in either story at any time. The "Hero" story features Sonic, Knuckles, and Miles "Tails" Prower, while the "Dark" story features Shadow, Rouge, and Dr. Eggman. Each dark character plays similarly to its corresponding hero character, respectively. Levels advance in the same order for both story lines. Levels featuring Sonic or Shadow are regular platform levels, designed in much the same way as Sonic's levels in Sonic Adventure.[2] The player's primary objective is to reach the end of the level. Levels with Tails or Dr. Eggman are based on shooting, allowing the player to control a mechanized robot walker and shoot their way to the end, reminiscent of E-102 Gamma's stages in Sonic Adventure. The Knuckles and Rouge levels are based on hunting, with the characters scouring the levels for three keys, usually shards of the Master Emerald, much like Knuckles' levels in Sonic Adventure. Interspersed among the levels are various bosses, which one specific character must fight. The main story line can only be completed by finishing both the "Hero" and "Dark" story lines. When the main story line is completed, an extra "Final" story mode is introduced in which the player must use all 6 characters back-to-back followed by the final boss with Super Sonic and Super Shadow to achieve the true ending.

If the player can complete an entire level, the player is is informed of how well they've done and which letter grade rank is awarded. If the player completes any score-ranked mission with all of the level's rings, an A Rank is automatically awarded.

In Action Stages, players must collect rings and defeat enemies, with a timer counting the time spent within the level. Five missions are assigned to each Action Stage; to access the next mission, the player must successfully complete each previous mission. In order from first to last, the missions are to complete the level, collect 100 rings, find a "lost Chao" using the Mystic Melody, finish within a time limit, and complete a "Hard mode" version of the Action Stage. Special powers are acquired by collecting a certain number of rings; these moves are also seen in the final bosses of the Hero and Dark stories.

Emblems can be collected for each mission. There are 180 in total. Players must complete mission and achieve an A rank in all stages and missions. After collecting all 180 Emblems the player unlocks the 3D Green Hill level, a remake of Green Hill Zone from the original Sonic the Hedgehog game.

In the game's two-player mode, the corresponding characters from the "Hero" and "Dark" stories are able to play against one another in racing levels, shooting levels, and treasure-hunting levels. Stages from the main one-player game are available in this mode, slightly altered for competitive play. The goals for each stage are to defeat the other player by completing a task first: racing levels require the player to reach the Goal ring, shooting levels end when one Walker runs out of energy either by being destroyed by the competitor or falling off the stage, and the treasure hunting levels are won when one character gets two of the three Emerald shards.

Special features in this two-player mode are unlocked by meeting certain conditions in the single player mode. Additional characters include familiar characters from previous games, but they must be unlocked in the original Dreamcast version: Amy and Metal Sonic complement Sonic and Shadow, Chao Walker and either Big or Dark Chao Walker complement Tails and Eggman, and Tikal and Chaos Zero complement Knuckles and Rouge. Alternative costumes are usable only in two player mode and vary in each version of the game, as do the conditions required to unlock the costumes. The costumes are only for the 6 story mode characters Sonic, Shadow, Tails, Dr. Eggman, Rogue and Knuckles.
Chao and Chao World

The animal Chao exist in an area held separate from the rest of the game called Chao World. Chao are meant to be raised and taken care of in the same manner as with human babies. Chao World incorporates three main areas: the Chao Gardens (three in total, but two must be unlocked by the player), the Chao Kindergarten, and the Chao Race Lobby.

The player finds and raises Chao in the Chao Garden. When Chao hatch, they crawl and are unable to swim. They get their nutrition from knocking the fruit off trees. When a Chao begins to grow up, it will eventually go into a cocoon stage in which it will transform. Depending on how each Chao in the garden was raised and treated during childhood, it can become a generic Chao or a Light or Dark Chao. As soon as a Chao transforms, if it has become a Light or Dark Chao, it will unlock for the player the Hero Garden or the Dark Garden, which are vertically positioned in Chao World similar to common Western descriptions of Heaven and Hell. "Chaos Drives" and hidden animals can be found in the action stages and can be given to Chao during childhood to boost the Chao's stats and physical attributes.

The Chao Kindergarten is where the player can take the Chao to have it named, have its health and stats checked, and have it learn new skills. Also, in the GameCube adaptation only, rare items can be purchased at the Black Market using the Rings collected during normal gameplay. The Black Market is also available in Sonic Adventure DX: Director's Cut; in that version, with more game Emblems earned, rarer merchandise becomes available in the Market.
 
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